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Tormentum II is a dark point-and-click adventure with hand-drawn art inspired by H. R. Giger and Zdzisław Beksiński. Blending dark fantasy with psychological horror, it takes you into a world that has slipped beyond its creator’s control. Explore, solve puzzles, and make choices that shape the fates of those you meet. This is a standalone story, so you don’t need to have played the first game.

图片[1]-迷幻追踪2 | 免安装中文版下载 - 单机岛

Trapped in your own creation

David is building a simulation inhabited by beings as intelligent as humans. At night, he dreams of a locked chest and hears a woman calling to him. After installing a mysterious coprocessor, he wakes up in an island prison, inside the very world he created.

He barely remembers how he got there. The simulation has grown beyond his design, and its inhabitants speak of gods who appear and vanish without warning. To get home, David must discover why his creation no longer obeys him.

图片[2]-迷幻追踪2 | 免安装中文版下载 - 单机岛

Explore, solve and decide

Travel between surreal islands, talk to their inhabitants and work through puzzles at your own pace. Your decisions determine what happens to the characters you meet. The right choice is rarely obvious, and the story can reach several different endings.

A world drawn by hand

Discover 200 hand-drawn scenes, with additional close-ups bringing the total to almost 500 backgrounds. The art draws on H. R. Giger’s biomechanical imagery and the bleak landscapes of Zdzisław Beksiński. An atmospheric score shifts into heavier, metal-influenced passages along the way.

The adventure offers 6–9 hours of play, depending on your pace.

Key features

  • Point-and-click exploration and puzzles across multiple surreal islands.

  • Choices with consequences that shape the fates of the characters you meet and lead to multiple endings.

  • 200 hand-drawn scenes. Dedicated close-ups bring the total to nearly 500 individual background images, roughly three times as many as in the original game.

  • Surreal art inspired by H. R. Giger’s biomechanical forms and the desolate worlds painted by Zdzisław Beksiński.

  • 6 to 9 hours of gameplay, depending on your pace.

  • A dark, atmospheric soundtrack with occasional heavier passages influenced by metal.

  • A complete, standalone story. No knowledge of the original game is required.

About the team

Piotr Ruszkowski and Łukasz Rutkowski spent nearly eight years developing Tormentum II as its core team. Both also worked on Tormentum: Dark Sorrow.

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